ISO 10000 - 14997. The ISO Standards Glossary: ISO 9000, ISO 14000, ISO 17799, ISO 19011. Heartwarming Photos Show a Lion Nursing an Orphaned Leopard Cub. Earlier this week, a remarkable scene played out at Tanzania’s Ngorongoro Conservation Area. An orphaned leopard cub, desperate for a meal, approached a lioness who happened to be lactating. It’s a rare—and extremely precious—example of cross- species nursing in the wild. The pics were taken on Tuesday, and they show a five- year- old lioness nursing a leopard cub estimated to be just three weeks old. Incredibly, the lioness, named Nosikitok, seemed to be okay with the tiny interloper. ![]() This lioness is known to have recently given birth to her own cubs, which is a critical factor. She is physiologically primed to take care of baby cats, and the little leopard fits the bill—it is almost exactly the age of her own cubs and physically very similar to them.”Hunter says Nosikitok, who’s wearing a GPS collar for tracking purposes, wouldn’t be nursing the cub if she “wasn’t already awash with a ferocious maternal drive,” which he says is typical of lionesses.“Even so, there has never been another case like it, and why it has occurred now is mystifying. It is quite possible she has lost her own cubs, and found the leopard cub in her bereaved state when she would be particularly vulnerable,” he wrote.
It seems like a match made in heaven, except that it probably isn’t. The leopard cub’s future prospects look bleak, according to Hunter. And in fact, the cub was nowhere to be seen the day after the pictures were taken. Science. Now is reporting that marine biologists working in the Azorean archipelago of the Northern. Examples include sperm whales who adopted a deformed dolphin, a dog who nursed a baby squirrel, apes who treat cats like babies, and a domestic cat that adopted a trio of bobcat kittens. Social companionship in some cases may actually be enough of a benefit so long as it is not outweighed by competition . It's like JSON. Message. Pack for C# has built- in LZ4 compression which can achieve super fast and small binary size. Please see the comparison with JSON, protobuf, Zero. Formatter section. If you want to know why Message. Pack C# is fastest, please see performance section. Install. The library provides in Nu. Get except for Unity. Standard library for . NET Framework 4. 5 and . NET Standard 1. 4(UWP(1. NET Core, Xamarin). Install- Package Message. Pack. Visual Studio Analyzer to help object definition. Install- Package Message. Pack. Analyzer. Extension Packages(info is see extensions section). Install- Package Message. Pack. Immutable. Collection. Install- Package Message. Pack. Reactive. Property. Install- Package Message. Pack. Unity. Shims. Install- Package Message. Pack. Asp. Net. Core. Mvc. Formatter. for Unity, download from releases page, providing . Unity IL2. CPP or Xamarin AOT Environment, check the pre- code generation section. Quick Start. Define class and mark as . To. Json helps dump binary.// mark Message. Pack. Object. Attribute. Optionally it can be unnecessary, see Object Serialization section and Formatter Resolver section for details. Analyzer. Message. Pack. Analyzer helps object definition. Attributes, accessibility etc are detected and it becomes a compiler error. If you want to allow a specific type (for example, when registering a custom type), put Message. Pack. Analyzer. json at the project root and make the Build Action to Additional. Files. This is a sample of the contents of Message. Pack. Analyzer. json. Please see extensions section. Message. Pack. Nil is built- in null/void/unit representation type of Message. Pack for C#. Object Serialization. Message. Pack for C# can serialze your own public Class or Struct. Serialization target must marks . Key type can choose int or string. If key type is int, serialized format is used array. If key type is string, serialized format is used map. If you define . If you want to avoid serialization target, you can add ? I recommend use int key because faster and compact than string key. But string key has key name information, it is useful for debugging. Message. Pack. Serializer requests target must put attribute is for robustness. If class is grown, you need to be conscious of versioning. Message. Pack. Serializer uses default value if key does not exists. If uses int key, should be start from 0 and should be sequential. If unnecessary properties come out, please make a missing number. Reuse is bad. Also, if Int Key's jump number is too large, it affects binary size.! I don't want to put attribute! If you think that way, you can use a contractless resolver. Contractless. Sample. You can use as typeless resolver and helpers. Please see Typeless section. Resolver is key customize point of Message. Pack for C#. Details, please see extension point. Data. Contract compatibility. You can use . If type is marked Data. Contract, you can use . However, it is not included in analysis by Analyzer or code generation by mpc. Also, functions like Union. Attribute, Message. Pack. Formatter. Attribute, Serialization. Constructor. Attribute etc can not be used. For this reason, I recommend that you use the Message. Pack for C# attribute basically. Serialize Immutable. Object(Serialization. Constructor)Message. Pack for C# supports deserialize immutable object. For example, this struct can serialize/deserialize naturally. It is like Xml. Include or Proto. Include. Message. Pack for C# there called Union. Union. Attribute can only attach to interface or abstract class. It requires discriminated integer key and sub- type.// mark inheritance types. Union is serialized to two- length array. IUnion. Sampledata = new. Bar. Class . If you want to configure default typeless resolver, you can set by Message. Pack. Serializer. Typeless. Register. Default. Resolver. Performance. Benchmarks comparing to other serializers run on Windows 1. Pro x. 64 Intel Core i. K 4. 0. 0GHz, 3. 2GB RAM. Benchmark code is here - and there version info, Zero. Formatter and Flat. Buffers has infinitely fast deserializer so ignore deserialize performance. Message. Pack for C# uses many techniques for improve performance. Serializer uses only ref byte. And this is a further evolved implementation. Message. Pack for C# is always fast, optimized for all types(primitive, small struct, large object, any collections). LZ4 Compression. Message. Pack is a fast and compact format but it is not compression. LZ4 is extremely fast compression algorithm, with Message. Pack for C# can achive extremely fast perfrormance and extremely compact binary size! Message. Pack for C# has built- in LZ4 support. You can use LZ4. Message. Pack. Serializer instead of Message. Pack. Serializer. Builtin support is special, I've created serialize- compression pipeline and special tuned for the pipeline so share the working memory, don't allocate, don't resize until finished. Serialized binary is not simply compressed lz. Serialized binary is valid Message. Pack binary used ext- format and custom typecode(9. Enumerable. Range(1, 1. Select(x => new. My. Class . The LZ4 API is more efficient if you know the size of original source length. Therefore, size is written on the top. Compression speed is not always fast. Depending on the target binary, it may be short or longer. However, even at worst, it is about twice, but it is still often faster than other uncompressed serializers. If target binary size under 6. LZ4. Message. Pack. Serializer does not compress to optimize small size serialization. Compare with protobuf, JSON, Zero. Formatterprotbuf- net is major, most used binary- format library on . NET. I love protobuf- net and respect that great work. But if uses protobuf- net for general- purpose serialization format, you may encounts annoying issue. Because protobuf has no null representation( this is the protobuf- net authors answer). Message. Pack specification can completely serialize C# type system. This is the reason to recommend Message. Pack over protobuf. Protocol Buffers has good IDL and g. RPC, that is a much good point than Message. Pack. If you want to use IDL, I recommend Google. Protobuf than Message. Pack. JSON is good general- purpose format. It is perfect, simple and enough spec. But it's text. Text can not avoid the overhead of UTF- 8 conversion. Jil is wonderful, but can not exceed the difference in wire format specifications. Zero. Formatter is similar as Flat. Buffers but specialized to C#. It is special. Deserialization is infinitely fast but instead the binary size is large. And Zero. Formatter's caching algorithm requires additional memory. Again, Zero. Formatter is special. When situation matches with Zero. Formatter, it demonstrates power of format. But for many common uses, Message. Pack for C# would be better. Extensions. Message. Pack for C# has extension point and you can add external type's serialization support. There are official extension support. Install- Package Message. Pack. Immutable. Collection. Install- Package Message. Pack. Reactive. Property. Install- Package Message. Pack. Unity. Shims. Install- Package Message. Pack. Asp. Net. Core. Mvc. Formatter. Message. Pack. Immutable. Collection package add support for System. Collections. Immutable library. It adds Immutable. Array< > , Immutable. List< > , Immutable. Dictionary< ,> , Immutable. Hash. Set< > , Immutable. Sorted. Dictionary< ,> , Immutable. Sorted. Set< > , Immutable. Queue< > , Immutable. Stack< > , IImmutable. List< > , IImmutable. Dictionary< ,> , IImmutable. Queue< > , IImmutable. Set< > , IImmutable. Stack< > serialization support. Message. Pack. Reactive. Property package add support for Reactive. Property library. It adds Reactive. Property< > , IReactive. Property< > , IRead. Only. Reactive. Property< > , Reactive. Collection< > , Unit serialization support. It is useful for save viewmodel state. Message. Pack. Unity. Shims package provides shim of Unity's standard struct(Vector. Vector. 3, Vector. Quaternion, Color, Bounds, Rect) and there formatter. It can enable to commnicate between server and Unity client. After install, extension package must enable by configuration. Here is sample of enable all extension.// set extensions to default resolver. Message. Pack. Resolvers. Composite. Resolver. Register. And. Set. As. Default(. // enable extension packages first. Immutable. Collection. Resolver. Instance. Reactive. Property. Resolver. Instance. Message. Pack. Unity. Extension. Unity. Blit. Resolver. Instance. Message. Pack. Unity. Unity. Resolver. Instance. Standard. Resolver. Instance). ); Configuration details, see: Extension Point section. Message. Pack. Asp. Net. Core. Mvc. Formatter is add- on of ASP. NET Core MVC's serialization to boostup performance. This is configuration sample. Configure. Services(IService. Collectionservices). Its static methods are main API of Message. Pack for C#. APIDescription. Default. Resolver. Formatter. Resolver that used resolver less overloads. If does not set it, used Standard. Resolver. Set. Default. Resolver. Set default resolver of Message. Pack. Serializer APIs. Serialize< T> Convert object to byte. There has IFormatter. Resolver overload, used specified resolver. Serialize. Unsafe< T> Same as Serialize< T> but return Array. Segement< byte>. The result of Array. Segment is contains internal buffer pool, it can not share across thread and can not hold, so use quickly. Deserialize< T> Convert byte. There has IFormatter. Resolver overload, used specified resolver. Non. Generic.*Non. Generic APIs of Serialize/Deserialize. There accept type parameter at first argument. This API is bit slower than generic API but useful for framework integration such as ASP. NET formatter. Typeless.*Typeless APIs of Serialize/Deserialize. This API no needs type parameter like Binary. Formatter. This API makes . NET specific binary and bit slower than standard APIs. To. Json. Dump message- pack binary to JSON string. It is useful for debugging. From. Json. From Json string to Message.
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